FINAL FANTASY VIII  >  GUARDIAN FORCES > CARBUNCLE

STATS

Elemental:  None
(casts Reflect)

Starting Level: 16

Starting HP:  1220                                    

Found At: You must draw Carbuncle during the boss fight with Iguions (Disc one.)

GF's Attack: Ruby Light.

Carbuncle doesn't actually attack the enemy. Instead, it casts Reflect on your entire party. This is a handy defensive maneuver, and is usually available before Reflect or Triple Magic begins to appear.

Useful Abilities: Carbuncle's most valuable abilities are ST-Atk-J, ST-Def-J, and Abilityx3. All three abilities are somewhat rare and extremely useful under any conditions, just as they are with Diablos and Siren. The Vit Bonus and Counter abilities are also worth-while. The Vit Bonus increases as Junctioned character's Vitality by one point each time the character levels up. This enables you to creat a character with a powerful defense against physical attacks. Counter gives your character th change to randomly counterattack an enemy when attacked.
CARBUNCLE'S VITAL STATS

LEVEL

HP

ATK. POWER

1

N/A

N/A

16

1220

N/A

20

1326

N/A

30

2086

N/A

40

2714

N/A

50

3350

N/A

60

3994

N/A

70

4646

N/A

80

5306

N/A

90

5974

N/A

100

6650

N/A

CARBUNCLE'S ABILITY LIST

ABILITY

AP NEEDED

LEADS TO

HP-J

50

HP+20%

Vit-J

Learned

N/A

Mag-J

50

ST-Atk-J

ST-Atk-J

160

N/A

ST-Def-J

100

ST-Def-Jx2

ST-Def-Jx2

130

N/A

Abilityx3

Learned

N/A

Magic

Learned

N/A

GF

Learned

N/A

Draw

Learned

N/A

Item

Learned

N/A

HP+20%

60

HP+40%

HP+40%

120

N/A

Vit+20%

60

Vit+40%

Vit+40%

120

Vit Bonus

Vit Bonus

100

N/A

Counter

200

Auto-Reflect

Auto-Reflect

250

N/A

GFHP+10%

40

GFHP+20%

GFHP+20%

70

GFHP+30%

GFHP+30%

140

N/A

Recov Med-RF

30

N/A

Taken from: the Final Fantasy VIII Official Strategy Guide

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